<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:Pipeline="Microsoft.Xna.Framework.Content.Pipeline">
  <Asset Type="Pipeline:BuildItemCollection">
    <Item>
      <Source>background.jpg</Source>
      <Name>background</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\background.xnb</Output>
      <Time>2009-01-25T17:45:43.3582+01:00</Time>
    </Item>
    <Item>
      <Source>foreground.png</Source>
      <Name>foreground</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\foreground.xnb</Output>
      <Time>2009-01-25T17:46:43.2192+01:00</Time>
    </Item>
    <Item>
      <Source>cannon.png</Source>
      <Name>cannon</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\cannon.xnb</Output>
      <Time>2009-02-04T00:07:58.3334+01:00</Time>
    </Item>
    <Item>
      <Source>carriage.png</Source>
      <Name>carriage</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\carriage.xnb</Output>
      <Time>2009-02-04T00:32:14.0878+01:00</Time>
    </Item>
    <Item>
      <Source>myFont.spritefont</Source>
      <Name>myFont</Name>
      <Importer>FontDescriptionImporter</Importer>
      <Processor>FontDescriptionProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\myFont.xnb</Output>
      <Time>2009-02-08T20:53:16.3112+01:00</Time>
    </Item>
    <Item>
      <Source>rocket.png</Source>
      <Name>rocket</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\rocket.xnb</Output>
      <Time>2009-02-08T21:47:36.9448+01:00</Time>
    </Item>
    <Item>
      <Source>smoke.png</Source>
      <Name>smoke</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\smoke.xnb</Output>
      <Time>2009-02-09T01:28:17.6134+01:00</Time>
    </Item>
    <Item>
      <Source>ground.jpg</Source>
      <Name>ground</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\ground.xnb</Output>
      <Time>2009-02-12T10:18:02.5974639+01:00</Time>
    </Item>
    <Item>
      <Source>explosion.png</Source>
      <Name>explosion</Name>
      <Importer>TextureImporter</Importer>
      <Processor>TextureProcessor</Processor>
      <Options>None</Options>
      <Output>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\explosion.xnb</Output>
      <Time>2009-02-09T10:29:15.2926126+01:00</Time>
    </Item>
    <BuildSuccessful>true</BuildSuccessful>
    <Settings>
      <TargetPlatform>Windows</TargetPlatform>
      <BuildConfiguration>Debug</BuildConfiguration>
      <CompressContent>false</CompressContent>
      <RootDirectory>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\Content\</RootDirectory>
      <LoggerRootDirectory>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\</LoggerRootDirectory>
      <IntermediateDirectory>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\Content\obj\x86\Debug\</IntermediateDirectory>
      <OutputDirectory>C:\Users\Bjarne\Documents\Visual Studio 2008\Projects\Game1\Game1\bin\x86\Debug\Content\</OutputDirectory>
    </Settings>
    <Assemblies>
      <Assembly>
        <Key>C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
        <Value>2008-10-10T18:42:32+02:00</Value>
      </Assembly>
      <Assembly>
        <Key>C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
        <Value>2008-10-10T18:43:28+02:00</Value>
      </Assembly>
      <Assembly>
        <Key>C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
        <Value>2008-10-10T18:43:18+02:00</Value>
      </Assembly>
      <Assembly>
        <Key>C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
        <Value>2008-10-10T18:48:18+02:00</Value>
      </Assembly>
      <Assembly>
        <Key>C:\Program Files\Microsoft XNA\XNA Game Studio\v3.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
        <Value>2008-10-10T18:48:50+02:00</Value>
      </Assembly>
      <Assembly>
        <Key>C:\Windows\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\3.0.0.0__6d5c3888ef60e27d\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
        <Value>2009-01-25T16:36:28.3432+01:00</Value>
      </Assembly>
    </Assemblies>
  </Asset>
</XnaContent>