namespace Bil_LD
{
    partial class FormLD
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.lboxGameModels = new System.Windows.Forms.ListBox();
            this.lboxGameObjectsCurrent = new System.Windows.Forms.ListBox();
            this.lblModels = new System.Windows.Forms.Label();
            this.lblCurrentsModels = new System.Windows.Forms.Label();
            this.lblSelected = new System.Windows.Forms.Label();
            this.gboxGameObjectEdit = new System.Windows.Forms.GroupBox();
            this.tboxScaleZ = new System.Windows.Forms.TextBox();
            this.tboxScaleY = new System.Windows.Forms.TextBox();
            this.buttonGameObjectUpdate = new System.Windows.Forms.Button();
            this.lblScale = new System.Windows.Forms.Label();
            this.tboxScaleX = new System.Windows.Forms.TextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.tboxRoll = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.lblYaw = new System.Windows.Forms.Label();
            this.tboxYaw = new System.Windows.Forms.TextBox();
            this.tboxPitch = new System.Windows.Forms.TextBox();
            this.gboxGameObjectEdit.SuspendLayout();
            this.SuspendLayout();
            // 
            // lboxGameModels
            // 
            this.lboxGameModels.FormattingEnabled = true;
            this.lboxGameModels.Location = new System.Drawing.Point(431, 20);
            this.lboxGameModels.Name = "lboxGameModels";
            this.lboxGameModels.Size = new System.Drawing.Size(120, 134);
            this.lboxGameModels.TabIndex = 0;
            this.lboxGameModels.MouseDown += new System.Windows.Forms.MouseEventHandler(this.lboxGameObjects_MouseDown);
            // 
            // lboxGameObjectsCurrent
            // 
            this.lboxGameObjectsCurrent.FormattingEnabled = true;
            this.lboxGameObjectsCurrent.Location = new System.Drawing.Point(555, 20);
            this.lboxGameObjectsCurrent.Name = "lboxGameObjectsCurrent";
            this.lboxGameObjectsCurrent.Size = new System.Drawing.Size(120, 134);
            this.lboxGameObjectsCurrent.TabIndex = 1;
            this.lboxGameObjectsCurrent.SelectedIndexChanged += new System.EventHandler(this.lboxGameObjectsCurrent_SelectedIndexChanged);
            // 
            // lblModels
            // 
            this.lblModels.AutoSize = true;
            this.lblModels.Location = new System.Drawing.Point(428, 4);
            this.lblModels.Name = "lblModels";
            this.lblModels.Size = new System.Drawing.Size(41, 13);
            this.lblModels.TabIndex = 2;
            this.lblModels.Text = "Models";
            // 
            // lblCurrentsModels
            // 
            this.lblCurrentsModels.AutoSize = true;
            this.lblCurrentsModels.Location = new System.Drawing.Point(552, 4);
            this.lblCurrentsModels.Name = "lblCurrentsModels";
            this.lblCurrentsModels.Size = new System.Drawing.Size(78, 13);
            this.lblCurrentsModels.TabIndex = 3;
            this.lblCurrentsModels.Text = "Current Models";
            // 
            // lblSelected
            // 
            this.lblSelected.AutoSize = true;
            this.lblSelected.Location = new System.Drawing.Point(6, 16);
            this.lblSelected.Name = "lblSelected";
            this.lblSelected.Size = new System.Drawing.Size(55, 13);
            this.lblSelected.TabIndex = 4;
            this.lblSelected.Text = "Selected: ";
            // 
            // gboxGameObjectEdit
            // 
            this.gboxGameObjectEdit.Controls.Add(this.tboxScaleZ);
            this.gboxGameObjectEdit.Controls.Add(this.tboxScaleY);
            this.gboxGameObjectEdit.Controls.Add(this.buttonGameObjectUpdate);
            this.gboxGameObjectEdit.Controls.Add(this.lblScale);
            this.gboxGameObjectEdit.Controls.Add(this.tboxScaleX);
            this.gboxGameObjectEdit.Controls.Add(this.label2);
            this.gboxGameObjectEdit.Controls.Add(this.tboxRoll);
            this.gboxGameObjectEdit.Controls.Add(this.label1);
            this.gboxGameObjectEdit.Controls.Add(this.lblYaw);
            this.gboxGameObjectEdit.Controls.Add(this.tboxYaw);
            this.gboxGameObjectEdit.Controls.Add(this.tboxPitch);
            this.gboxGameObjectEdit.Controls.Add(this.lblSelected);
            this.gboxGameObjectEdit.Enabled = false;
            this.gboxGameObjectEdit.Location = new System.Drawing.Point(431, 160);
            this.gboxGameObjectEdit.Name = "gboxGameObjectEdit";
            this.gboxGameObjectEdit.Size = new System.Drawing.Size(229, 110);
            this.gboxGameObjectEdit.TabIndex = 5;
            this.gboxGameObjectEdit.TabStop = false;
            this.gboxGameObjectEdit.Text = "Object Editing";
            // 
            // tboxScaleZ
            // 
            this.tboxScaleZ.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxScaleZ.Enabled = false;
            this.tboxScaleZ.Location = new System.Drawing.Point(198, 31);
            this.tboxScaleZ.Name = "tboxScaleZ";
            this.tboxScaleZ.Size = new System.Drawing.Size(22, 20);
            this.tboxScaleZ.TabIndex = 13;
            this.tboxScaleZ.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // tboxScaleY
            // 
            this.tboxScaleY.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxScaleY.Enabled = false;
            this.tboxScaleY.Location = new System.Drawing.Point(170, 31);
            this.tboxScaleY.Name = "tboxScaleY";
            this.tboxScaleY.Size = new System.Drawing.Size(22, 20);
            this.tboxScaleY.TabIndex = 12;
            this.tboxScaleY.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // buttonGameObjectUpdate
            // 
            this.buttonGameObjectUpdate.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.buttonGameObjectUpdate.Location = new System.Drawing.Point(170, 79);
            this.buttonGameObjectUpdate.Name = "buttonGameObjectUpdate";
            this.buttonGameObjectUpdate.Size = new System.Drawing.Size(53, 23);
            this.buttonGameObjectUpdate.TabIndex = 6;
            this.buttonGameObjectUpdate.Text = "Update";
            this.buttonGameObjectUpdate.UseVisualStyleBackColor = true;
            this.buttonGameObjectUpdate.Click += new System.EventHandler(this.buttonGameObjectUpdate_Click);
            // 
            // lblScale
            // 
            this.lblScale.AutoSize = true;
            this.lblScale.Location = new System.Drawing.Point(107, 34);
            this.lblScale.Name = "lblScale";
            this.lblScale.Size = new System.Drawing.Size(34, 13);
            this.lblScale.TabIndex = 11;
            this.lblScale.Text = "Scale";
            // 
            // tboxScaleX
            // 
            this.tboxScaleX.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxScaleX.Enabled = false;
            this.tboxScaleX.Location = new System.Drawing.Point(142, 31);
            this.tboxScaleX.Name = "tboxScaleX";
            this.tboxScaleX.Size = new System.Drawing.Size(22, 20);
            this.tboxScaleX.TabIndex = 10;
            this.tboxScaleX.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(8, 84);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(25, 13);
            this.label2.TabIndex = 9;
            this.label2.Text = "Roll";
            // 
            // tboxRoll
            // 
            this.tboxRoll.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxRoll.Location = new System.Drawing.Point(38, 81);
            this.tboxRoll.Name = "tboxRoll";
            this.tboxRoll.Size = new System.Drawing.Size(53, 20);
            this.tboxRoll.TabIndex = 8;
            this.tboxRoll.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(7, 58);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(31, 13);
            this.label1.TabIndex = 7;
            this.label1.Text = "Pitch";
            // 
            // lblYaw
            // 
            this.lblYaw.AutoSize = true;
            this.lblYaw.Location = new System.Drawing.Point(8, 35);
            this.lblYaw.Name = "lblYaw";
            this.lblYaw.Size = new System.Drawing.Size(28, 13);
            this.lblYaw.TabIndex = 5;
            this.lblYaw.Text = "Yaw";
            // 
            // tboxYaw
            // 
            this.tboxYaw.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxYaw.Location = new System.Drawing.Point(38, 32);
            this.tboxYaw.Name = "tboxYaw";
            this.tboxYaw.Size = new System.Drawing.Size(53, 20);
            this.tboxYaw.TabIndex = 0;
            this.tboxYaw.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // tboxPitch
            // 
            this.tboxPitch.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this.tboxPitch.Location = new System.Drawing.Point(38, 55);
            this.tboxPitch.Name = "tboxPitch";
            this.tboxPitch.Size = new System.Drawing.Size(53, 20);
            this.tboxPitch.TabIndex = 6;
            this.tboxPitch.Validating += new System.ComponentModel.CancelEventHandler(this.ValidateInput);
            // 
            // FormLD
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(694, 429);
            this.Controls.Add(this.gboxGameObjectEdit);
            this.Controls.Add(this.lblCurrentsModels);
            this.Controls.Add(this.lblModels);
            this.Controls.Add(this.lboxGameObjectsCurrent);
            this.Controls.Add(this.lboxGameModels);
            this.Name = "FormLD";
            this.Text = "Level Designer";
            this.gboxGameObjectEdit.ResumeLayout(false);
            this.gboxGameObjectEdit.PerformLayout();
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ListBox lboxGameModels;
        private System.Windows.Forms.ListBox lboxGameObjectsCurrent;
        private System.Windows.Forms.Label lblModels;
        private System.Windows.Forms.Label lblCurrentsModels;
        private System.Windows.Forms.Label lblSelected;
        private System.Windows.Forms.GroupBox gboxGameObjectEdit;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox tboxRoll;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox tboxPitch;
        private System.Windows.Forms.Label lblYaw;
        private System.Windows.Forms.TextBox tboxYaw;
        private System.Windows.Forms.Label lblScale;
        private System.Windows.Forms.TextBox tboxScaleX;
        private System.Windows.Forms.Button buttonGameObjectUpdate;
        private System.Windows.Forms.TextBox tboxScaleZ;
        private System.Windows.Forms.TextBox tboxScaleY;
    }
}

